Megaman x5 bosses
Megaman X8 : Let's calm down for a minute now. Megaman X5 : Nice bosses, throw back level designs, good weapons, and the game being meant to end the X series, meaning the ending was brutal and awesome(Zero finally turning maverick and X fighting him). Many songs are forgettable, some of the stages are just ridiculous in design, it had some of the least inspired bosses (Wind Man? Flame Man.? Way to use the thesaurus Capcom!), and ultimately a really lame experience. But it just doesn't make up for the rest of the game. The armor system was cool, some of the songs were pretty good, the stage design was decent in some areas, and a few of the bosses were designed well (such as Knight Man). This game felt like it should have been awesome, but just wasn't.
![megaman x5 bosses megaman x5 bosses](https://i.ytimg.com/vi/6LlvRWTnJ0g/hqdefault.jpg)
Come on, Tornado Tonion? What the hell? I could rant on this for hours, but I think I'll leave it be. Bosses were even worse than they were in X5.at least in X5, they had decent designs despite their terrible names (and their names in the Japanese version were at least decent).
![megaman x5 bosses megaman x5 bosses](https://i.ytimg.com/vi/wRdI3KwiVqU/maxresdefault.jpg)
The camera system was just horrendous, and the control was sluggish. First of all, it completely ruined the existing characters X and Zero with horrible voice work (I'd say even worse than X4, and that's bad), even worse dialog, and a completely ridiculous plot. The cel-shaded graphics were nice, and the art design was fine, but it didn't do much right. X8 I felt was actually a great game in all respects. X6, while not that great, I felt was still a pretty decent game. I ran through the game with no effort, and it didn't feel like I accomplished anything. Not only is the jump mechanic wonky, the level design is bland, the music is irritating, and the challenge is dumb. X3 also had some excellent songs in its track list, and the graphics were beautiful on the SNES hardware. Not only can you play as Zero, but the game offered multiple extra upgrades, the Golden Armor, Zero's Saber, hidden bosses, and more. X3 is one of my favorite Mega Man games simply because of how much there is to do in the game. It was really balanced, the soundtrack was incredible, the weapon selection was great, the bosses were fun to fight, and of course, the level design is just awesome. The first X game is still my favorite all-time Mega Man title. 2 had some brilliant levels (who could forget Quick Man's stage?), but 3 felt a little more "full" than 2 did, and provided a much longer experience. From a level-design standpoint, it's difficult to say. Soundtrack-wise, I feel the two are tied, because there are selections from both that I found to be awesome. While I did enjoy Mega Man 2, I actually liked 3 far more in the long run. X4 and X8 are highly respectable too I feel. My favorites include Mega Man III, Mega Man V, Mega Man X3, and Mega Man Zero 2. X6 is up there too, but those two games eclipse it I feel. But if you won't accept that, then I'll say X7 and the original Mega Man. Now, my least favorite game is Mega Man Legends.
#Megaman x5 bosses series
I highly recommend them, they're my favorite Mega Man series incidently. The rest of the series is far more balanced. I don't entirely care for the Cyber Elf system, especially how dependant you are on them in the first game. Bosses are amazing and challenging, Zero is a badass, and level layout for the most part is quite fair. The plot is pretty awesome I think and the challenge is ever harder than most other Mega Man games.
![megaman x5 bosses megaman x5 bosses](https://static.wikia.nocookie.net/megaman/images/0/09/Mmx5theskiver.jpg)
Some level designs were a bit tough, but bosses were fun and powers were great too. Also, the voice acting is completely different from X7. The music is nothing special, but because it's 2D again, the gameplay is as good as it was in X4. the controls are awkward and the game is just totally not fun to play. It has horrible blood curdling voice acting and the game is much slower paced in 3D. The lower the time remaining, the higher the boss levels will be.X7 is an atrocity. The levels of each of the eight bosses will be determined by how many hours you have left.
#Megaman x5 bosses how to
X's Bosses will include the boss' attack patterns as well as how to defeat them, but Zero's will just have the method of defeating them. Each list has the bosses organized in an order which allows you to be able to use the correct special weapon or technique to defeat them with. There are two listings of the bosses here, one for X and one for Zero.